Tempestships
Travel within the Tempest has always been hazardous,
whether by foot, reed boat, or caravan. Spectres, Maelstroms, and other
denizens of the Tempest await the unwary or foolish traveler. As the popularity
and practicality of sailing ships, and sea travel, within the Skinlands,
arose, the number of relic ships and boats increased.
At first, these relic boat captains used their ships for personal
travel, carrying only themselves and their circlemates. This worked for
a time, but the wear and tear upon the ships proved costly. To pay for
these repairs, the captains began to hire their ships out to passengers,
merchants, and even the Hierarchy to cargo thralls.
The Hierarchy seeing a way to make travel safer, and a decent oboli,
began to look for a way to build a Tempestship. They hired several Artificers
to work on the design and construction. It took two years and thousands
of souls to design and build the first ship, Charon's Oar. The ship
was a success, and they were commissioned to build several more, and the
same design is still used today.
Construction-
The construction of a Tempestship is a long and arduous task. It
can take anywhere from six months to five years, depending upon the intricacy
and size of the ship. The price in souls to build one of these ships is
tremendous. It can take from one hundred to several thousand. The Hierarchy
realizes this and has put a limit on the number of ships to be built. The
Hierarchy currently has seventeen hundred active ships in it's fleet.
Class of ships-
Freighter/Cargo- A cargo ship is the smallest and most commonly found
class of ship in the Shadowlands. These ships are used to transport cargo
or passengers from port to port. They need a minimum crew of five, but
can hold up to ten crew comfortably. The Caroline is a well-known
cargo ship.
Thrall- Thrall ships are a medium class vessel that sacrifices a cargo hold for a thrall brig. The ship requires a minimum crew of ten to run smoothly, however, most thrall ships carry more crew than thralls to quell thoughts of revolt. The thrall brig can hold up to thirty thralls packed wall to wall. The Paramour is an example of a thrall ship.
Explorer/Diplomatic- These are medium to large class of ships. They need a minimum of twenty crew to man the ship, but can carry up to forty crew at a time. These ships are used for trade, diplomatic, or exploring missions. The newly built Ulysses is a Diplomatic/Explorer class ship.
Warships- Warships are usually a large class of ship, but medium sized ships are not uncommon. They need a minimum crew of twenty to run properly, and can transport up to fifty men and crew if needed. Warships are used for patrol missions, and of course war. The Lassiter, Odessa, and Warsaw are large warships.
Command crew positions and duties aboard ship
Ship's Pardoner- the ship's Pardoner is responsible for the Castigation
of the entire crew. He oversees a staff of Pardoners who he delegates this
responsibility to. He is often the Command crew's Pardoner.
Requirements of the position;
Arcanos- Castigate 4
Abilities- Empathy
Ship's Healer- The ship's healer is responsible for healing
the corpus of the crew. The healer is also responsible for creating infuses
of Pathos.
Requirements of the position;
Arcanos- Usury 3, Moliate 2
Abilities- Craft
Ship's Engineer- The ship's engineer is responsible for
the repairing and maintaining the ship's integrity. He must also forge
new weapons and equipment.
Requirements of the position;
Arcanos- Inhabit 3, Moliate 3
Abilities- Craft, Repair
Ship's Helmsman- The ship's helmsman is responsible for
the navigation and steering of the ship. It is his duty to ensure the ship
uses the most direct and safe routes.
Requirements of the position;
Arcanos- Argos 2
Abilities- Tempestship Handling (see below)
First Mate- The first mate is second in command. It is
his job to be liaison between the captain and crew.
Requirements of the position;
Arcanos-Any
Abilities- Leadership, Empathy
Captain- The ship's captain is responsible for the whole
of the ship and her crew. His is the final authority aboard the ship. He
is also responsible for any diplomatic relations, and any and all business
transactions involving his ship, crew and cargo.
Requirements of the position;
Arcanos- Argos 4
Abilities- Leadership, Empathy, Etiquette
Helming the ship
To helm a Tempestship, the helmsman must have at least a two in Argos,
and must have the skill, Tempestship Handling.
Tempestship Handling
This skill entails the ability to helm, navigate, and guide a Tempestship
through the chaotic seas of the Tempest. A success on a Tempestship Handling
roll can either; cut down on the travel time, or choose the safest path
to the destination.
* "Ok explain to me this 'starboard, aft, port' thingy to me
again."
** Shift Helmsman- Can guide the ship for a little while without
hitting anything.
*** Helmsman- Can guide the ship for long periods of time.
**** Overhelm- Can oversee a shift of helmsman and still guide the
ship safely.
***** Master Helmsman- Sulu, Lenier, and you.
Combat
Ship to ship combat within the Tempest is vastly different than that
of the Skinlands. Since most ships take so much time and souls to build,
destroying the ship is not the object of the battle. It is far more profitable
to capture the ship, and her cargo. Most combat is of the hand to hand
variety, although some relic ships do have cannon or guns. Still this too
is very costly as relic cannon balls, or shells are hard to come by.