"When we face the sun we cast no shadow" -Oasis
I'm here again. This alleyway, at this time, again. It stinks here.
Like garbage, feces, and rotten fruit. I search this place over and over
again, but nothing. No memories, no flashbacks. There's a bum over by the
dumpster, maybe I'll talk to him tonight. Yes, I think I will. I'll appear
to him and he'll leave. Omigod! He said a name, Travis! I think....my name
it's Travis. I remember, no wait! I don't want to, I don't want to!
The Legion of Paupers
If we are the sum of all our experiencesand memories, then these wraiths
are nothing. Bereft of their identity, they must carve out a new exisistance
in this hostile environment. Some have no recollection or their lives while
others hold on to hazy memory. They cling to their wraithly duties because
it's all they've ever known. And those that have memories either divorce
themselves from them, or hold on to them as a painfull reminder of what
they used to be.
Special note: Although the books say that they forget how they died, I
felt that it would be more dramatic if they had lost the memories of their
lives.
Common Archetypes(Ranked by Frequency)
Architect
Survivor
Driven
Child
Explorer
Bon Vivant
Common Shadows(Ranked by Frequency)
The Pusher
Leech
Hypochondriac
Paranoid
Naming
Because these wraiths wake up in the Shadowlands with no memories of their
lives, they often have
no knowledge of their names. To remedy this the Aneceron of the wraiths
necropolis gives him
a name. It is legion policy to use names from the bible. If the Aneceron
runs out of names, he will
attach a suffix denoting how long the wraith has been there. Example Paul
the Elder/Paul the Younger. Now should that wraith travel to another city
and encounter another wraith with his name,
he adds his city's name to his. Example Paul Elder of New York.
Merits & Flaws
Shadow lost 3 pt merit
Your shadow is as in the dark as you are about
your past. He doesn't know, and you know he doesn't.
Shadow in the Know 3 pt flaw
Your shadow knows of your past. He will
constantly bribe, and canjole you about it. You may be in for a rough time.
Arcanoi
Due to the fact that their lives are a mystery, their fetters become even
more vital. So the arcanos Lifeweb is commonly taught. All Paupers begin
the game with a free dot in Lifeweb.
Legion Arcanos
**** Strengthen Fetter
With this art a wraith is able to strengthen his
connection with a particular fetter.System: The player rolls Strength+Lifeweb
diff 8. If he succeeds he temporarily loses 1 point of strength for a scene.
This art costs two pathos and one willpower point.
The rarest arcanos is Mnemosynis. Their disconnection with the past
hinders them with this art. All pathos, willpower, and angst costs are
increased by one.
Famous Circles and Orders
Pandora's Circle- This circle was founded after the Code of Paupers
was introduced. They believe that all wraiths should know of their past,
and would help any who would know.
Dictum's Circle- This circle was handpicked by the Beggar lord to ferret
out those who seek their past.
Cohorts of Haley- This circle has existed for over one hundred
years. Each member has a face and an identity. When that member is lost
a new member assumes that face and identity through moliation.
The Beggar Lord
No one knows who he is, and speculation is rampant. Only one Beggar
lord's identity was discovered and that was long after Canute II was gone
from his Beggarlordship. All that is known is that he has been several
people. He has been known to be harsh, just, cruel, and kind. This current
one has been the most popular.
History After his death in 1778, he found himself in the Paris necropoli,
unsure of how he got there, and more importantly who he was. He joined
the legion, and was given the name, Jared. In 1810 he was named advisor
to the Beggar Lord, and in ten short years replaced him. He has stopped
wondering who he is. In fact he once searched adamantly, but with no success.
In the past few years he has thought of repealing the Code of Paupers,
which state that no wraith shall search for his past. Although he knows
he cannot, for he would lose control.
The Beggar Lord Francois Marie Arouet
Life: Blank slate
Death: Mystery
Regret: Legacy
Nature/ Demeanor: Scientist/Visionary
Backgrounds: Eidolon 3, Legacy 4, Status 9, Memoriam 4.
One of the greatest debators, Voltaire constantly tries to improve the
Hiearchy. His social reforms have made him very popular. His alliance with
the Silent Legion has garnered support from his men.
Relations with others:
Allies: Silent, Iron
Opposed: Gaunt, Grim
Nuetral: Emerald, Fate, Penitent
Views of the others
Silent: "We have so much in common. They try to forget what we
already have."
Emerald- "These have joined us through no fault of their own. Sadly,
some are too wrapped up in their fromer lives."
Grim- "There is more to this existance than fighting. Exploration,
insight, and study. These are lost on them."
Iron- "Intelligent, thoughtful, these wraiths understand us, and
we them"
Penitent- "Some see insanity as a weakness, others as insight."
Gaunt- "Poor souls. Their policies and actions are too much."
Fate- "Lady Fate has chosen these for her own. Wonder why?"
Renegades- "I understand the need for reform, but through polocies,
and dictums, not through violence and pain."
Heretics- "Searching for something more is admirable, but not someone
else's dream thank you."
Transcendance- "This is the only life I have ever known. I shall
worry about it when it comes."